Pathfinder 2e Tools
for Game Masters
Twelve free PF2e tools that handle the arithmetic so you can get back to the story. Build a fight in the encounter builder, grab a DC by level mid-session, run combat in the initiative tracker, and check a Strike's odds before you commit to it. No account, no paywall, nothing to install.
All Tools
Encounter Builder
PF2e XP Budget Calculator
Build balanced Pathfinder 2e encounters by adding creatures and calculating your XP budget. Get instant difficulty ratings from Trivial to Extreme.
Hazards & Traps
PF2e Hazard XP Calculator
Add traps, haunts, and hazards to your PF2e encounter budget. Hazard XP follows the same level-based system as creatures.
Initiative Tracker
PF2e Combat Tracker
Track initiative order, HP, AC, and conditions for every combatant. Supports all 39 official PF2e conditions during live play.
DC by Level
Standard DCs & Simple DCs
Level 1 is DC 15, level 10 is DC 27. Look up any Pathfinder 2e DC by level and adjust from Easy to Incredibly Hard in one click.
Creature Stats
CR Calculator & Creature Builder
Reference creature building stats for any level. Use as a PF2e CR calculator or quick NPC builder showing AC, HP, attacks, DCs, and saves.
XP Calculator & Tracker
Pathfinder 2e Experience Chart
Track party XP and leveling progress across sessions. Log encounters by difficulty and watch your party progress toward the next level.
More Tools
Random Encounter Generator
Auto-Build Encounters
Instantly generate balanced encounter compositions for any difficulty. Re-roll for fresh options.
Encounter Adjuster
Hit Your Target Difficulty
Enter your current encounter and get suggestions for what to add or remove to reach a target difficulty.
Encounter Analyzer
Action Economy Breakdown
Deep analysis: XP distribution, action economy ratio, threat spread, and GM recommendations.
Strike & Damage Calculator
Hit %, Crit % and DPR by MAP
Calculate crit chance, hit probability, and expected damage per strike including Multiple Attack Penalty.
Conditions Reference
All 39 PF2e Conditions
Search and filter every official condition, with full rule text and the ones that carry a numeric value marked.
Treasure Generator
Loot & Item Budget by Level
Roll level-appropriate treasure off the Party Treasure by Level table: permanent items, consumables, and currency.
PF2e Encounter XP Budget, at a Glance
The numbers a Pathfinder 2e GM looks up most often. Budgets are for a party of four; the third column is what each extra or missing player adds or subtracts.
| Difficulty | XP Budget (4 PCs) | Per Extra Player |
|---|---|---|
| Trivial | 40 XP | +10 XP |
| Low | 60 XP | +20 XP |
| Moderate | 80 XP | +20 XP |
| Severe | 120 XP | +30 XP |
| Extreme | 160 XP | +40 XP |
Creature costs run off level relative to the party: -4 is 10 XP, -3 is 15, -2 is 20, -1 is 30, party level is 40, +1 is 60, +2 is 80, +3 is 120, and +4 is 160. Open the encounter builder to spend a budget without doing the sums yourself.
What's in the PF2e Toolkit
Pathfinder 2e is a generous system for GMs in one specific way: it tells you the math. The trouble is that the math lives across four different tables in two books, and you usually need it about ninety seconds before the party kicks a door in. These PF2e tools put each of those tables one click away.
The encounter builder handles XP budgets and difficulty, and the hazard calculator folds traps into the same budget. Short on prep time? The random encounter generator builds whole compositions for a difficulty you pick, and the encounter adjuster nudges a fight you already have onto the budget you meant to hit.
At the table, the initiative tracker runs combat with all 39 conditions attached to the right combatants, the DC by level table answers the improvised skill check, and the strike calculator tells you whether that third attack is worth taking. Between sessions, the creature stats reference keeps homebrew NPCs on-curve and the XP calculator tracks the party toward their next level.
Every value is checked against the Archives of Nethys , the official Pathfinder 2e reference, so the XP budgets, DCs, and creature statistics match the rulebooks. New to encounter building? The GM guide walks through the whole system in one sitting.